Gameplay in Little Nightmares 2

w
Newbie
wildstar
Fri 30/08/2019 - 00:09

Could you create more offensive gameplay opportunities in LM2 for the players who you like to play that way.

The story and immersion is all about the game but maybe make offensive gameplay optional.

 

Let's say player could create his makeshift shoutgun or javelin gun and imbue it and upgrade it throughout the game.

 

w
Newbie
wildstar
11 months 1 week ago

Also, maybe some supernatrual abilites fitting in LN universe.

w
Newbie
wildstar
10 months 1 week ago

Could you create stealth takedowns?

When player is behind the enemy and enemy is not aware, he can takedown enemy with some tool.

Customer Service
Valo CS
customer_service
10 months 1 week ago

Hello wildstar! Thanks for your comment 🙂 We are always happy to receive player's suggestions, as our primary goal is to constantly improve our products! Your request to have more action in the gameplay has been forwarded to our team, asking to keep it in mind during the future development of the game 🙂 

Newbie
ItsJustJord
3 months ago

 I like the idea of offensive gameplay, but that's not the role you play in Little Nightmares, I don't feel you have that type of power or ability. As the game builds on the fact that you the player are very vulnerable as it's been a consistent theme through Little Nightmares. :) 

b
Newbie
blanca12
2 weeks 3 days ago

Could you create stealth takedowns?